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Last two days we learned about Accelerometer class, it's base class and the accelerometer tool that comes with the Phone emulator. Hope those posts gave you some basic idea about it.

 

Here in this post, we will learn the use of this feature with a small demo application. We will also learn how to use the phone to write application that depends on the gravitational force applied to the sensors. This will give you better idea to create game application that will work when the user moves his phone device.

Published by on under Mango | Silverlight

Here comes the weekly news digest of Silverlight-Zone.com from 19th June 2011 to 25th June 2011. We have submitted 72 article links during the week on various topics like Silverlight, Windows Phone 7, LightSwitch, Expression Blend and even Windows 8.

 

During this week, top news was on Windows 8 Rumour to Windows Phone 7 future followed by several Windows Phone 7 related articles. In this post, I am going to share the top 5 posts as well as the links to daily news digest at Silverlight-Zone.com. Read to know more.

Published by on under LightSwitch | Silverlight

Yesterday, we came to know about Accelerometer of Windows Phone 7. We also learnt about the structure of the Accelerometer class and it's base class. Now, it's the time to see how to run the same inside the Phone emulator. In this post we are going to see the accelerometer tool that comes with the Phone 7 emulator.

 

Read more to know how to run the accelerometer tool and what customization we can do with this tool. This will be beneficial for you when we discuss more about the topic with a sample application.

Published by on under Mango | Silverlight

Accelerometer defines the force applied to the Windows Phone 7 device which can be used to determine the measure of direction that has been applied by the user by moving the device. This values are represented as a 3D vector coordinates in X, Y and Z axis. Using the Accelerometer class present in the library, we can programmatically control the device's 3D acceleration.

 

In this article we will learn about the class that we will use to demonstrate the same feature. Read to learn more about it.

Published by on under Mango | Silverlight

Last two days, we learnt about Alarm and Reminder class present for Windows Phone 7 application development. We came to know about the class structure and demoed the implementation with small application created in step-by-step process. We also learnt about the use of Task while discussing the same.

 

In this tutorial chapter we will learn more about the tasks present for Mango devices. After reading this part you will be able to understand the different tasks and their uses. Read more to learn about them with visual code snippet and huge screenshots.

Published by on under Mango | Silverlight

Yesterday we discussed about the Alarm class and also demonstrated the use of it using a small demo app. Today in this post we will learn about Reminder class and will see the structure of the same. We will also demonstrate the implementation with a small demo.

 

Like Alarm class, Reminder class is also part of the "Microsoft.Phone.Scheduler" namespace and inherits the same base class. Let's read more about it and explore each and every step to create a simple Windows Phone 7 Reminder application.

Published by on under Mango | Silverlight

Windows Phone 7.1 now supports scheduled tasks which runs even the application is not running. We can now schedule a task and when the bell hits, it starts executing the said task. In this chapter of the tutorial series, we will explore this using the Alarm class.

 

Alarm class creates an instance which runs in the background using the task agent and at the specified time, it will raise the event to execute. If your application is not running at that time too, it will execute and show the alarm screen. Read to know more about the class with a small demonstration.

Published by on under Mango | Silverlight

In our last chapter of Windows Phone 7 Tutorial, we learnt about detecting network information using the static class called DeviceNetworkInformation. We also demonstrated it with a small demo application.

 

In this new chapter of the tutorial series, we will learn how to detect the device information using the APIs present inside the SDK. We will learn how to detect whether any Keyboard has been installed with the device, whether the device is running under battery or using any external power supply. We will also learn the way to detect about the memory of the device and other device information.

 

Read more to know about the class and it's properties with a small demonstration of the code.

Published by on under Mango | Silverlight

During the week 12th June to 18th June, we posted 63 new article links at Silverlight-Zone.com which consists of Silverlight, Windows Phone 7, LightSwitch, XAML and Blend.

 

In this weekly news digest, I am going to share the popular 5 posts of the week and links to all the daily digest pages. Most popular posts are on "Google Maps for WP7 using Bing Map control", "HTML5 and Silverlight5 discussion", "Tips & Tricks on Office with Mobile 7", "HTML5 based WP7 Application" and "Release date for WP7 Mango devices".

 

Read more to find those interesting posts of this week and the digest links in case you missed them.

Published by on under Silverlight | SilverlightZone

User can now detect the mobile operator and other network information's in Windows Phone 7.1 Mango devices programmatically. The new APIs to detect these information will help you to identify the mobile operator, availability of network, Wi-Fi access etc.

 

Let's jump into deep drive to know more about these APIs and the integration to your application using a small demo. Read to learn about it.

Published by on under Mango | Silverlight

If you are developing any Windows Phone 7 application form and using the Emulator to run the app, you may find this tip very useful. A first time user who feels very annoying to click the mouse button to enter text using the phone emulator can hide the onscreen keyboard and use the computer's keyboard after reading this tip.

 

Read to know more about the small tip which will make your life even easy.

Published by on under Mango | Silverlight